Improvements to existing stats:
- Touchdowns, Turnovers, Yards Per Attempt, Accuracy and Sacks will be weighted according to their correlation to victory.
- Turnovers will be calculated based on their impact on the game and potential loss by the offense instead of all of them being weighed the same.
- A passer rating will use the same formula to measure a QB's ability to throw the football. Runs and sacks do not count.
Strength Of Schedule
- Instead of a raw score (record), each team's SOS will be a cumulative score of all the percentages of their opponents at the time they play each other.
- For example, a team that plays a 0-0 team (10-6 in 2011), 1-0, 2-0, 2-1, 1-3 will have a SOS of 0.708.
- This will have three elements to it. The first is every team's record against an opponent with a winning record at the time they played each other.
- The second is every team will be measured by their record against teams in the top 15 in three categories - Net Points, Net Passer Rating,Team Efficiency.
- Teams will have a weighted opponent score in these three efficiency categories above.
Correlation To Victory:
- This will incorporate the most significant and simple stats that have a high correlation to victory (Yards Per Attempt, Net Points, Net Turnovers)
Offensive/Defensive/Net Scoring Efficiency
- Instead of volume points scored per game, this will measure the tempo of each teams offense and the level off offense each team's defense had to go up against.
- This can be done by dividing the total points scored by the offense by the number of drives that count (victory formation at the end of the game does not count) times 7. The same goes for a defense. Points allowed divided by total possible points.
- The net value will measure overall scoring efficiency.
These are just some of new ways I am attempting to measure the most efficient teams in the NFL.